TORONTO, Aug. 5, 2020 /CNW/ - Spin Master Corp. ("Spin Master" or the "Company") (TSX: TOY) (www.spinmaster.com), a leading global children's entertainment company, today announced its financial results for the second quarter ended June 30, 2020. The Company's full Management's Discussion and Analysis ("MD&A") for the three and six month ended June 30, 2020 is available on SEDAR (www.sedar.com) and posted on the Company's web site at www.spinmaster.com/financial-info.php.
"This quarter we demonstrated meaningful progress towards resolving the operational challenges we experienced in 2019" said Ronnen Harary, Spin Master's Co-Chief Executive Officer. "We are incredibly proud of the global Spin Master team, who remained focused on driving improvements across the company, while also managing through the complexity of COVID-19 for the full quarter. Our performance in the second quarter, which showed strong POS across most of our key brands, highlights the resilience of the toy industry, the strength of our diversified portfolio of brands, entertainment franchises and digital toys and our global platform. This is underpinned by our strong financial base, which positions us well for long term success. Looking forward, global economies are reopening but risk remains elevated and we are taking a cautiously optimistic approach to the second half. New opportunities continue to emerge, and we are prepared to take advantage as they arise."
"Our overall performance in the second quarter was stronger than expected, despite the disruption from COVID-19" said Mark Segal, Spin Master's Chief Financial Officer. "Our global supply chain team responded well to the evolving environment and we made significant progress from an operational efficiency, profitability and cash flow perspective relative to Q1. Our financial position remains solid and we continue to have substantial liquidity available. As the year progresses, we will continue to focus on strengthening our core in order to build and maintain an efficient, high margin and sustainable global platform positioned for long term growth."
Q2 2020 Financial Highlights as compared to the same period in 20191
Q2 2020 Gross Product Sales1 by Business Segment (US$ millions) |
||||||||
Q2 2020 |
Q2 2019 |
$ Change |
% Change |
|||||
Activities, Games & Puzzles and Plush |
$95.5 |
$80.1 |
15.4 |
19.2 |
% |
|||
Remote Control & Interactive Characters |
$33.2 |
$44.5 |
(11.3) |
(25.4) |
% |
|||
Boys Action & Construction |
$44.5 |
$64.0 |
(19.5) |
(30.5) |
% |
|||
Pre-School & Girls |
$74.3 |
$96.4 |
(22.1) |
(22.9) |
% |
|||
Outdoor |
$34.7 |
$31.8 |
2.9 |
9.1 |
% |
|||
Gross Product Sales1 |
$282.2 |
$316.8 |
(34.6) |
(10.9) |
% |
|||
Sales Allowances1 |
$(29.6) |
$(26.2) |
(3.4) |
13.0 |
% |
|||
Total Net Sales1 |
$252.6 |
$290.6 |
(38.0) |
(13.1) |
% |
|||
Other Revenue |
$28.5 |
$30.4 |
(1.9) |
(6.3) |
% |
|||
Revenue |
$281.1 |
$321.0 |
(39.9) |
(12.4) |
% |
Q2 2020 Business Segment Gross Product Sales1 as compared to the same period in 20191
Gross Product Sales1 were US$282.2 million, a decrease of US$34.6 million or 10.9%, with a favourable foreign exchange impact of US$3.4 million or 1.1%. Excluding the impact of foreign exchange, Gross Product Sales decreased by US$38.0 million or 12.0%. The decrease was primarily driven by Pre-School & Girls, Boys Action & Construction and Remote Control & Interactive Characters, offset by growth in Activities, Games & Puzzles and Plush, as well as Outdoor.
Gross Product Sales1 in Activities, Games & Puzzles and Plush increased by US$15.4 million or 19.2% to US$95.5 million, driven primarily by increases in Kinetic Sand and the Games & Puzzles portfolio, partially offset by declines in Gund.
Gross Product Sales1 in Remote Control & Interactive Characters decreased by US$11.3 million or 25.4% to US$33.2 million, primarily due to lower sales of Hatchimals, Juno and Luvabella, partially offset by increases in Monster Jam RC and PAW Patrol RC.
Gross Product Sales1 in Boys Action & Construction decreased by US$19.5 million or 30.5% to US$44.5 million. The decrease was primarily driven by declines in DreamWorks Dragons and Bakugan, partially offset by f DC licensed products and Tech Deck.
Gross Product Sales1 in Pre–School & Girls decreased by US$22.1 million or 22.9% to US$74.3 million. The decrease was driven primarily by declines in PAW Patrol, Twisty Petz, Candylocks and Pre Cool.
Gross Product Sales1 in Outdoor increased by US$2.9 million or 9.1% to US$34.7 million.
Financial Highlights for Six Months Ended June 30, 2020 as compared to the same period in 2019
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