|
What are the hottest video game titles
March 2005
What are the hottest video game titles? Which is the best selling genre of video games? What are the most popular console accesssories? The following are lists of the best selling video games by platform, genre and more! TOP 20 BEST SELLING VIDEO GAME TOP 10 VIDEO GAME CONSOLE ACCESSORIES Top Video Game Titles by Platform: TOP 10 DREAMCAST TITLES TOP 10 NINTENDO 64 TITLES TOP 10 PLAYSTATION 2 TITLES TOP 10 XBOX TITLES TOP 10 GAMECUBE TITLES TOP 30 PSX AND PS2 TITLES TOP 10 PLAYSTATION TITLES TOP 10 PORTABLE SOFTWARE TITLES Top Fifteen Video Game Titles by Genre: TOP 15 VIDEO GAME ACTION TITLES TOP 15 VIDEO GAME FIGHTING TITLES TOP 15 VIDEO GAME ARCADE TITLES TOP 15 VIDEO GAME RACING TITLES TOP 15 VIDEO GAME SHOOTER TITLES TOP 15 VIDEO GAME FLIGHT TITLES TOP 15 VIDEO GAME STRATEGY TITLES TOP 15 VIDEO GAME CHILDREN ENTERTAINMENT TITLES TOP 15 VIDEO GAME ROLE-PLAYING TITLES TOP 15 VIDEO GAME SPORTS TITLES TOP 15 VIDEO GAME FAMILY ENTERTAINMENT TITLES Top Ten Video Game Genres by Platform: TOP 10 PS2 VIDEO GAME GENRES TOP 10 GAMECUBE VIDEO GAME GENRES TOP 10 XBOX VIDEO GAME GENRES TOP 10 NINTENDO 64 VIDEO GAME GENRES TOP 10 PLAYSTATION VIDEO GAME GENRES
Gaming
Violence: The Jury's Still Out
By
Lynn A. Powers
November 1, 2002
As
dependable as the changing seasons, the debate over media violence
and its effects on children is sure to continue. Because it is difficult
to find a direct link between the two, research conclusions are
often vague and contradictory. What constitutes violence? Although
most agree that realistic shooting games are violent, what about
shooting a cartoon caterpillar? Are Wile E. Coyote’s antics
as harmful as sniper games? Do they rate the same degree of concern?
When statistics assert a number of violent acts seen by children
during their adolescence, how many of those should be considered
harmful? Some statistics can be confusing and misleading. For example,
according to a May 1999 Time Magazine article, 90% of children in
U.S. households have rented or owned a video or computer game. Therefore,
it is easy to conclude that if a child perpetrates violence, he
or she was also a gamer.[1]
There
are some facts that can assist parents in assessing the role of
violence in video games. In the Surgeon General’s 1999 study
on Youth Violence, it asserts that risk factors leading to violence
“may be found in the individual, the environment, or the individual's
ability to respond to the demands or requirements of the environment”
rather than the environment itself. The research further suggests
that not all youths are affected in the same way by viewing media
violence, and that violent video games most influenced those who
were already predisposed toward aggressive behavior.[2]
Despite the pervasiveness of violent games and the publicity over
school shootings, the rate of juvenile violent crime in the United
States is currently at an all time low.[3]
Although
research on video games has been limited, preliminary data supports
the vital role parents can play in supervising their children’s
viewing and gaming habits. The industry trend is to offer titles
that would attract older audiences with deeper pockets. This translates
into an expansion of violent and sexual material. It is doubtful
that government will impose sweeping restrictions due to First Amendment
concerns. Therefore, parents need to educate themselves rather than
rely on government restrictions.
In
1994, the nonprofit group the Entertainment Software Rating Board
was established to develop a comprehensive rating system for computer
and video games. These ratings can be found on all video games and
assist parents in making informed decisions about what media their
children consume. Below are the descriptions of these ratings.
Rating |
Description |
Early
Childhood (EC) |
Suitable
for children ages three and older and do not contain any material
that parents would find inappropriate. |
Kids
to Adult (K-A) |
Suitable
for ages six and older and appeal to people of many ages and
tastes. May contain minimal violence, some comic mischief (for
example, slapstick comedy), or some crude language. |
Everyone
(E) |
Suitable
for ages six and older and appeal to people of many ages and
tastes. May contain minimal violence, some comic mischief (for
example, slapstick comedy), or some crude language. |
Teen
(T) |
Suitable
for ages 13 and older. May contain violent content, mild or
strong language, and/or suggestive themes. |
Mature
(M) |
Suitable
for ages 17 and older. May include more intense violence or
language than products in the Teen category. In addition, these
titles may also include mature sexual themes. |
Adult
Only (AO) |
Not
intended to be sold or rented to anyone under 18. May include
graphic depictions of sex and/or violence. |
Rating
Pending (RP) |
The
product has been submitted to the ESRB and is awaiting final
rating. |
[4]
Additional Informations:
[1 Henry Jenkins, Salon.com, “Ambushed on "Donahue"!”
Aug. 20, 2002.
[2] https://www.surgeongeneral.gov/library/youthviolence/toc.html
[3] MICHAEL ESKENAZI, Time Magazine, “Why Nobody Can Believe
That Youth Crime Is Down,” April 12, 2000.
[4] https://www.esrb.org/esrb.asp
RELATED
LINKS:
Retailer's Viewpoint: Grapevine on
Video Games
Top Ten Computer Games: A PC is Smarter
Than a TV
TV Console Units and the Games Played On Them:
TV on Steroids: The Latest on Console Gaming
Want to see a
showcase of Toy
Products? Click Here...
Return to ToyDirectory Monthly front page: Click
Here
Send comments about this article to: emailtoydirectory@gmail.com
|
|